Moondust Games

Hello!!

I make games

ᓚ₍ ^. .^₎

Game: Goobound

It's a puzzle game, I put a lot of time into it and it's probably my best work.
Go give it a play by Clicking Here

4-11-2025

Game: Bounce

An action game where you bounce a ball. Play Here
Or if clicking a link is too much effort, you can try the ascii edition

22-12-2025

Post: Website Update

I finally updated the website with a new look and you can now play my games on itch.io

22-08-2026

Post: Vertex Colors

Hi, I wanted to show off a screenshot of a game I tinkered with:

From a video, I learned about using vertex colors to create lighting. I was inspired to apply this to my own project. Here I'm using that technique to create ambient occlusion.
Vertex colors can be used to assign an RGBA value to the corners of triangles that make up a 3D model. Some models that don't have textures use them to add color. But they can also be used in combination with a texture, which is what I did here.
Below is the same scene *without* vertex colors enabled.

As you can see, it looks a lot more flat without the lighting. The great part about using vertex colors as lighting is that, unlike most lighting techniques, it is basically free when it comes to performance and is incredibly easy to implement.
I believe there is a lot of value in older rendering techniques instead of relying on modern (expensive) lighting methods, and I hope you found this somewhat interesting.

27-04-2026